BryceCon 2020
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      • Friday 5:00pm to 8:00pm
      • Friday 8:00pm to 11:00pm
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      • Sunday 8:00pm to 11:00pm
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Scheduled Games For Friday

Friday Morning Games

Castles of Mad King Ludwig, 8:30am to 10:00am -- Hosted by Rob Peck
Number of players: 3. Run time: 90 minutes

Description: 
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria...one room at a time. You see, the King loves castles, having built Neuschwanstein (the castle that inspired the Disney theme park castles) and others, but now he's commissioned you to build the biggest, best castle ever — subject, of course, to his ever-changing whims. Each player acts as a building contractor who is adding rooms to the castle he's building while also selling his services to other players.In the game, each player starts with a simple foyer. One player takes on the role of the Master Builder, and that player sets prices for a set of rooms that can be purchased by the other players, with him getting to pick from the leftovers after the other players have paid him for their rooms. When a room is added to a castle, the player who built it gains castle points based on the size and type of room constructed, as well as bonus points based on the location of the room. When a room is completed, with all entranceways leading to other rooms in the castle, the player receives one of seven special rewards.
After each purchasing round, a new player becomes the Master Builder who sets prices for a new set of rooms. After several rounds, the game ends, then additional points are awarded for achieving bonus goals, having the most popular rooms, and being the most responsive to the King's demands, which change each game. Whoever ends up with the most castle points wins.


7 Wonders, 10:15am to 11:15am -- Hosted by Rob Peck
Number of players: 6, Run Time: 45 min

Description: Come start out your BryceCon weekend by playing the game that won more awards than any other in 2011. Great fun and not too heavy. Number three on BGG for family games.

Mord Im Arosa (Murder at the Arosa Hotel), 11:00am to 12:00pm -- Hosted by Rob Peck
Number of players: 5, 
 Run Time: about 20 minutes per game
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Brief Description: This Innovative game has a mechanism you have likely never played with. Listen closely to figure out where the murders were committed. But don't do shoddy investigation or it will cast suspicion on yourself. This is a very fun family game. Sign up, it will be fun.​


Early Afternoon Games
12:00pm to 3:00pm

Ticket To Ride, 12:00pm to 3:00pm -- Hosted by Carol Zerilli
Number of players: 2-5, Run time: 
60-90 Minutes per Game

Players collect cards of various types of train cars they then use to claim railway routes in North America. The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets by connecting two distant cities, and to the player who builds the longest continuous railway.

Champions of Midgard, 12:30pm to 3:30pm -- Hosted by Charles Zerilli
Number of players: 3-4, Run time: 2 to 3 hours per game

Champions of Midgard is a Viking era worker placement game with dice-driven combat. Recruit warriors, gain runes, peer into the future, and then send your warriors on journeys to defeat trolls, draugers and monsters. Gain the most glory to become the new Jarl and be recognized as a Champion of Midgard!

2:00pm to 5:00pm

Fairies Journey, 4:00pm to 7:00pm (three 1-hour sessions) -- Hosted by Colleen Norris
Number of players: 1-4, Run time: 20-40 minutes

Description: This fun, cooperative game has players moving fairies and a dragon as they search the woods for treasures.
The golden fairy is looking for gold, the blue fairy is looking for Red Ogres to turn them Blue and into their friends and the Green Dryad just loves the adventure of it all. Trying to keep them safe is the Purple Dragon that is stronger than them.
Will they complete their journey without the Ravens or the Ogres ruining their day.

This is a great game for families to play together.

5:00pm to 8:00pm

Lords of Waterdeep, 5:00pm to 6:00pm -- Hosted by Tobyn Degraw
Number of players: 2-5 (12 and up), Run time: 1 hour

Description:
Waterdeep, the City of Splendors – the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!
In Lords of Waterdeep, a strategy board game, you take on the role of one of the masked Lords of Waterdeep, secret rulers of the city. Through your agents, you recruit adventurers to go on quests on your behalf, earning rewards and increasing your influence over the city. Expand the city by purchasing new buildings that open up new actions on the board, and hinder – or help – the other lords by playing Intrigue cards to enact your carefully laid plans.
During the course of play, you may gain points or resources through completing quests, constructing buildings, playing intrigue cards or having other players utilize the buildings you have constructed. At the end of 8 rounds of play, the player who has accrued the most points wins the game.
Worker placement, Fantasy, Strategy.

Lorenzo il Magnifico,  2:30pm to 4:45pm -- Hosted by David Bryant
Number of players: 2-4, Run time: 120 minutes (30 min per player)

In 'Lorenzo il Magnifico', each player takes the role of the head of a noble family in a city during the Italian Renaissance. You goal is accumulating prestige and fame to gain more victory points (VP) than the others. To do so, you send your family members to different areas of town, where they can obtain many achievements.

Family members are not identical. At the beginning of each round, you roll three dice to determine their value. You must choose carefully where to send your most valuable family members.

You can gain VP in several ways, and you must also pay attention to your relations with the Church. The game is divided into three periods, each formed by two rounds; at the end of each period, players must show their faith, and whoever hasn't prayed enough will suffer hard penalties.
After six rounds, you calculate your final score, and the player with the most VP wins.

A really fun worker placement game where everyone may rise or fall together based on what is rolled.

Wingspan, 5:00pm to 7:00pm -- Hosted by Preston Kadleck
Number of players: 5, Run time: 2 hours

​Description: 
Wingspan is a competitive, medium-weight, card-driven, engine-building board game from Stonemaier Games.You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:
  • Gain food tokens via custom dice in a birdfeeder dice tower
  • Lay eggs using egg miniatures in a variety of colors
  • Draw from hundreds of unique bird cards and play them
The winner is the player with the most points after 4 rounds.

Dungeons & Dragons Character Creation, 6:30pm to 7:30pm -- Hosted by Glenn and Jessica Burgess
Number of players: 2-7 
**Create a character for the 8:00pm Dungeons & Dragons 5e game


Dungeons & Dragons 5e, 7:00pm to 11:00am -- Hosted by Leonard Pyatt
​Number of players: 2-7, Run time: about 4 hours


Lords of Hellas, 7:00pm to 10:00pm -- Hosted by Josh Olson
Number of players: 2-4, Run time: 2-3 hours
​
Enter the Dark Ages of Greece, ruled by mighty Gods wielding advanced technology. Control asymmetric heroes and choose your path to victory, either by strategic control or adventure style monster hunting and quests.
​
Build majestic multi-part monuments of Gods on the board and unlock their mighty powers that will help you win and survive the raids of monsters, who travel through land and rain havoc.

8:00pm to 11:00pm

Dungeons & Dragons 5e, 8:00pm to 12:00am -- Hosted by Glenn and Jessica Burgess
Number of players: 2-7, Run time: about 4 hours


Dungeon Lords, 8:00pm to 10:30pm -- Hosted by Michael Bryant
Number of players 2-4, Run Time: 90 to 150 minutes

Have you ever ventured with party of heroes to conquer dungeons, gain pride, experiences and of course rich treasure? And has it ever occurred to you how hard it actually is to build and manage such underground complex filled with corridors and creatures? No? Well now you can try.

Put yourself in role of the master of underground, summon your servants, dig complex of tunnels and rooms, set traps, hire creatures and try to stop filthy heroes from conquering and plundering your precious creation. We can guarantee you will look on dark corners, lairs and their inhabitant from completely different perspective!
Each turn, players use a hand of cards to choose where to place their worker. Actions vary from mining gold, hiring monsters, buying traps etc. Each action has three spots available - with each spot having different effects (e.g. mining gold lets you mine more gold in each spot).
When using the cards, two cards will become locked and will not be able to be used next turn.
There are 4 turns to place actions for each game "year" and two game years in a whole game.
Each turn is identified as a "season". Each season, players will get to see the heroes and events to come in the following season. Thus allowing them to prepare.
At the end of each season (after the first), heroes will be allocated to each player according to their level of evil. Heroes range from mighty heroes to sneaky thieves. Each hero has their own power for which the player needs to prepare for.
Finally, at the end of each year, the heroes will travel down into the dungeon to fight.
Scoring in the game is based upon what you have built, the monsters you have hired and the heroes you have captured.

Museum, 8:00pm to 9:30pm -- Hosted by Peter Chamberlain
Number of players: 4, Run time: 1.5 hours

Description: It’s the turn of the 20th century, the golden age of museums. As interest in and accessibility of museums grew exponentially, many institutions underwent an intense period of expansion on both an intellectual and physical level, searching to grow their collections for profit and science.

You play as a curator of one such museum and it’s your job to build the biggest, most coherent collection that you can in this game of collection and bartering featuring over 300 individual illustrations by Vincent Dutrait and authentic architectural facts. But it’s no simple task!


Witch Hunt (Age 13+ Recommended), 8:30pm to 11:30pm -- Hosted by Dizney Court
Number of players: 
7-22, Run time: 30 to 90 minutes per game

Description: Witch Hunt is a large-group social deduction game (like Werewolf or Mafia). A group of Villagers must find and lynch the Witches among them during the day, while the Witches kill a target every night.

Unlike similar games, dead players on both teams continue to influence the game. Additionally, each player has a unique character with a simple ability--including the Witches. This means the abilities of the Witch team varies wildly game-to-game.

We have 2 talented hosts to run the games and have been hosting witch hunt nights for 2 years.